Creating and Manipulating Style Objects
This section describes the functions that manipulate styles as objects in memory. With the functions in this section, you can create, dispose of, copy, compare, and clone style objects.To associate a style object with a QuickDraw GX shape object, use the
GXGetShapeStyle
andGXSetShapeStyle
functions, described in the chapter "Shape Objects" in this book.
Subtopics
- GXNewStyle
- GXDisposeStyle
- GXCopyToStyle
- GXEqualStyle
- GXCloneStyle